Projects
BYOC Infrastructure Server
The central hub of BYOC services.
Subprojects: MAC Address Registration, Network Modeling, Services Config Generator, Ticket Tracking
Coverage Department
All things QuakeCon that the Infodesk doesn't handle. Primary official source of external coverage of QuakeCon during the event.
Information Department
Tasks and Discussions concerning the Information Desk and making sure Info Staff is informed.
Master Servers
Reverse engineered master servers for local game listing.
Online Community Moderation
Moderation and administration of the online forums and IRC.
projects.quakecon.org
| 16:08 <@ash`> There's a "projects.quakecon.org" project which serves as jony and my project management for managing the project management software. | 16:08 <@ash`> (that was fun to type) | 16:08 <@MelTop> heh | 16:08 <@MelTop> i bet
Subprojects: Nose Plugin for rst Coverage, Nose Plugin for rst Output, Redmine RST Wiki Parser
QuakeCon Art
The many art tasks of QuakeCon, organized.
QuakeCon Communication Client
Rich client application for chat, news, and more.
Subprojects: Announcement Client
QuakeCon Communication Server
A communication hub for chat, announcements, and more.
Subprojects: Chat Server
QuakeCon Volunteer System
The system that schedules, monitors, records, and rewards the epic volunteer effort at QuakeCon.
Subprojects: Drawings
QuakeCon Website
An all new network of QuakeCon web sites.
Subprojects: Gallery, News Aggregator, Web Content
QuakeCon Widget Library
A library of QuakeCon project specific widgets, mostly built on ToscaWidgets.
Registration Department
Virtual QuakeCon
For the first time, virtualization has reached a threshold that it should now be possible to simulate the entire QuakeCon network. This "Virtual QuakeCon" will allow unprecedented testing and preparation for the epic accomplishment that is QuakeCon.
Now we just need to build it... (pre-build it?)
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